← back 00 / 22
עֲלִיָּה

Ascent

Twenty-two tunnels of the night side
from Malkuth to Keter · from the dense to the hidden

after Kenneth Grant · "Nightside of Eden", 1977

↓ enter
XXII · entry ת Tav · seal Tantiphaxath arcanum: The World · path to Yesod

The one who stands at the threshold. You may enter — but not return the same.

XXI ש Shin · fire Shalicu arcanum: Judgement · path of Fire

A call sounded from within. Answer — or burn.

XX ר Resh · head Raflifu arcanum: The Sun · path of Freedom

The sun shines even from the other side. Whoever has seen it does not return to the light in its earlier form.

XIX ק Qoph · back of the head Kulielfi arcanum: The Moon · path of the Unconscious

The moon you can see only by turning your back. What comes out of sleep.

XVIII צ Tzaddi · hunter Tzuflifu arcanum: The Star · path of the Natural Intelligence

The star shows the way — but does not say where to.

XVII פ Peh · mouth Parfaxitas arcanum: The Tower · path of the Great Shaking

A word that breaks walls. Your own first.

XVI ע Ayin · eye A'ano'nin arcanum: The Devil · path of Rebirth

The one called by a fearful name turns out to be only a witness.

XV ס Samekh · support Saksaksalim arcanum: Temperance · path of Trial

A mixing of what should not be mixed. Out of it the new is born.

XIV נ Nun · fish Niantiel arcanum: Death · path of Change

Not an end. A sliding into water you have not been in before.

XIII מ Mem · water Malkunofat arcanum: The Hanged Man · path of Water

An inverted position in which all is seen rightly. The price: giving up motion.

XII · midway ל Lamed · goad Lafcursiax arcanum: Justice · path of Righteousness

The sting that teaches. Without it — no understanding.

XI כ Kaph · palm Kurgasiax arcanum: The Wheel · path of Change

An open palm with a wheel in it. The turning is yours, but the wheel turns itself.

X י Yod · point Yamatu arcanum: The Hermit · path of the Will

The point from which all proceeds. To find it is to arrive.

IX ט Tet · serpent Temphioth arcanum: Strength · path of the Hidden Work

A serpent that coils. Not to choke — to hold the form.

VIII ח Het · fence Characith arcanum: The Chariot · path of the House of Influence

The walls around — both a motion and a prison. It depends on whether they move with you.

VII ז Zayin · weapon Zamradiel arcanum: The Lovers · path of Discrimination

The sword between two lovers is not a division. It is what makes them two.

VI ו Vav · hook Uriens arcanum: The Hierophant · path of the Law

A bond between worlds. Without it — two sealed wells full of emptiness.

V ה Heh · breath Hemethterith arcanum: The Emperor · path of Compassion

Breath is neither an in nor an out. It is what joins them into one.

IV ד Dalet · door Dagdagiel arcanum: The Empress · path of Radiant Wisdom

A door that is still a door — even when no one is on the other side.

III ג Gimel · motion Gargophias arcanum: The High Priestess · path of the Moon

The one who is silent when you see him — and speaks when you turn away.

II · near the summit ב Bet · house Baratchial arcanum: The Magus · path of Transparency

A house you have never entered — and yet you know every corner.

I · summit א Aleph · beginning Amprodias arcanum: The Fool · path of the Primal Energy

The one who stands at the very top. To hear him — be ready to hear silence.

קֵץ הָעֲלִיָּה

end of the ascent

Twenty-two tunnels are walked. The one who climbed is not the same one who stands here. That is the answer.

walk the descent back to the archive